Yet this game is proving to be, not a challenge, but a wall that the Devs put in to add artificial game length or to say it another way, padding the game. I’ve beaten all of the Total Annihilation games thus far and as I stated before it’s never been this ridiculous of a spike. To top it all off, I finally got to the last level and I was ABOUT to finish it, but you're game decided to zoom in on the "action" ie commander and I am now unable to do anything, good job guys, you SURE took care of the nasty bugs. Granted based on how the game has progressed so far I'd say the Devs are just giddy with glee at how a player is having such difficulty with their game. There is also nothing like having to rewatch every painfully made poorly written cutscene and dialogue until the genius Devs decide to let you take control of YOUR game so you can attempt their trash mission all over again. This has to be one of the biggest cliffs I've seen in a long time in terms of difficulty progression, I would really LOVE to meet the dev team that came up with the Cybran one so I can voice my, displeasure, at how poorly of a job they did at continuing the GRADUAL progression, keeping in mind of course that this is all so far on normal difficulty. I have honestly never been so insulted in all my life by a "game" and its campaign. Now the third mission, oh boy hurry up and defend this other base across a chasm while the AI sends infinite waves ooops the research facility is weak and can't take 1 seconds worth of damage. Ah then, THEN the developers make sure that even if you wanted to recapture your builds, your units will 100% destroy it before you even get the idea in your head to do so, again, “good job” guys. Ah now they are so “smart” that they are going through the water to capture my entire base because the Devs were so incredibly “clever” so that’s another restart, thanks for all the padding Devs, wish you could actual program. Better make that 2 times now, good job guy, keep padding that game length the only way that you apparently know how, I got slightly farther but I found out that the bugged units capture and breed 100% faster then your own units. Then the second mission well I just died even though they were only point defenses but since they are "so bugged and are recapturing" my commander unit decided to take his sweet time getting out. First mission I had to redo 3 or 4 times and then on that final one I was BARELY able to keep them from progressing past my Living room, rather then my front door because that was gone within the first minute. I'd say it was doing well until I got to the Cybran, it's like it was developed by a completely different development team.
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